I decided to chose my Audio 1 for my dialogue shot. This audio was also the one that was chosen by my mentor. I love all 3 audios to be honest. I do think they are all fun but i had to choose only 1 audio. AM seriously teaches me to be more confident when it comes to choosing something. We had to choose theme and ideas for our shots and i learn that i have to believe in myself and my idea.. more importantly, to have faith in it. I mean if we don't believe in our own idea.. we are trying to imbued a puppet with life here.. we are telling a story.. if we don't believe in it.. then who will? D:!
So, back to my shot.. :) .. i literally smiling as i'm writing this sentence.. Hello Bishop :) ..
It's Bishop! Finally! :D i was super excited and i am actually still super excited :) Bishop's cool.. and i can write about his coolness forever, but unfortunately that is not the point of writing this entry (>w<) he is still cool though.. awesome rig :) I got to dress him up, gave him ears, clothes, shaped the nose, make him shorter.. it's really cool, it was like customizing the Sims character.. and I gotta make him alive, not the code or the computer! That is really cool right :D and don't get me wrong, The Sims is an awesome game :)
Moving forward, it's blocking stage. This time around, the blocking stage was quite difficult for me. Mainly it was because i'm very used to Stewie. He does not have facial expression. Bishop has this full facial control. It was weird to see the body moves but the face stay still. On my last post, i mentioned that i missed facial expression on my planning. This was when it started to really hits me. I did not have strong facial expression to start with.
This is what i did: I went through my video reference and find the pose according to the jaw opening and closing. At first i though this would help out the blocking process. This did not work. :( ... I feel like i was unintentionally trying to hit each of the words. I was not happy with the poses that i had, the blocking looked very unappealing and stiff. My mentor really helped me out to fix this problem. I can't thank him enough to be honest.
I don't think i keep all of the playblast from this week.. hopefully i can find the playblasts, and below is the XSheet and an extra planning stuff.. (I really wish that i had a printer so i could print this XSheet out. I'm not comfortable writing an XSheet digitally, im more of a fan of pencil and paper when it comes to planning/drawing something >.<! )
I need to train myself to use the XSheet.. i think i have not maximise the use of the XSheet
Breaking down the dialogue using the planning packet
I really wish that i found the planning packet earlier :/ next time, i will definitely use it for my next planning. I found that it is very useful and the video tutorial really helped me out too :) I regret i did not use it for my planning earlier. I did not upload this to my workspace, this was just a little extra stuff that i did :
and now the playblast :
yeah.. i really did not keep all the playblasts from that week... this is the only one that i found :p
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i found the missing playblasts! One has my video reference on it and the other one was just a pure mishap +o+ it looks really bad, but i will put it here for my record :p .. anyways, here they are :
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