Showing posts with label Petualangan Momo (Momo's Adventure). Show all posts
Showing posts with label Petualangan Momo (Momo's Adventure). Show all posts

Wednesday, March 12, 2014

Just Keep Writing~

Artistic

When in doubt... write. I come to this conclusion recently. Most of the times i face both technical and artistic difficulties, and a lot of times i doubt myself and worried too much. I feel insecure and worry if my pals will like my work or not. Every person has their own way to explore their ideas and mine is through writing. I start to realize that this is becoming my problem solving method.

I was very lost when I worked on my shots three months ago. My mind was clouded by all the pressure and guilt from receiving a mixture of critiques and comments of the first video we did. I tell people that I am very open to any kind of critiques. This is the truth, however, i have to admit that i am not immune to the very harsh ones. Now that the result is shown to public and not graded by a teacher, this fact adds a ton of pressure. It brought me down for sure.

One of a very spot on feedback that i received, pointed out that our work needs a better direction and story board. That was an 'Aha' moment for me! So, instead of succumbing to desperation, I decided to try to give the scene a better direction. One thing that I realize is, even though we have a story board, I am still not sure what are those guys doing in that scene. So, it looks like we really need to prepare a better story board. D: !

Unlike planning a shot for an animation, I was not very worried about timing and the animation principles at first. I did not go very deep into each characters as well.. or perhaps I should? I'm not sure.. (Please feel free to let me know if you have any suggestions! I'd really appreciate it!). My approach was that I imagine what are these folks doing in each shots and then I wrote what I see inside my head, every small details, like an eye blink, etc without worrying about the timing. I know that this does not sound very 'WoW' haha, but I told myself, 'Just Keep Writing'. The hardest part during this stage was I did not have the final audio file containing the dialogue for the scene yet. So I had to really depended on the story board and my imagination.

One of my favorite part during this stage was when I just let the imagination flew. This was when it really helped me to determine when one certain thing will happen. I read the planning for a couple times and keep layering in the information that i would like to have in the scene. The next stage was bringing this planning to the computer. This is when things got interesting!

Technical

The last time I animated in AE, to be honest..  i freaked out, haha! This time around, our illustrator/storyboard artist and I have worked on a better way to animate the character. He prepared the 'model' so that it could be easily set up in AE, and I am very thankful for this! I have to credit him for all his works, so thank you Kefas! (Guys, check out his gallery! He recently participated in a fan art contest for Diablo 3 and it looks..Awesome!!)

This time, I chose not to worry about what software, what tools I should use.. I chose to focus myself on the workflow. There are many workflows out there and I chose to stick to the one I have learnt, which was transferring Key Poses to the screen. Prior to this, I of course had to set up the characters first. We have each limbs of the main characters separated so I had to work on the hierarchy of the limbs; parented them to the center of the movement. I was also very happy because this set up was certainly allowing me to pose the character better. I had more freedom! :D

After I had all of the key poses in the shot (I forgot to mention that I worked on one shot at the time). I start to worked on the breakdown and the overlap. At this stage, I used Layering approach. I felt that working at one limb at the time was more efficient in this case. Finally, I used the Puppet tool to refine and polish the movement that the limbs could not do or push the actions; for examples, the overlap, chest movements, etc.

Another thing that saved me was the planning that I wrote. To have everything described on that paper was very precious. A note to myself, never ever abandon a planning and make time to plan everything that you do. Although the result was not as good as I wanted it to be.. I'm glad that we found a way to improve the work! My friends and I are definitely learning something new from this project and we'll continue to keep leaning :) Thank you everyone for reading my post!

Have a Wonderful Day and Keep Animating!

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Monday, March 3, 2014

March

It's March already? How did that happen? Ha.. Anyway.. Hope everyone is doing great?
I have been working on some projects since new year.. i feel very productive hehee! Now that all of the projects are kind of finished.. I really need to do something that will keep me busy and aliveee! .. So, let's start with writing this blog entry :D .

My friends and I finished the second part of our tiny project, Momo's Adventure, or Petualangan Momo as we call it in our mother tongue :) . We got a lot of feedback for the first part and certainly worked harder for this one. I sure hope that everyone will enjoy this one.. So, here is the video.. it is in Indonesian by the way.. we have not provided any subtitle.. sorry~ , but i hope you will enjoy it :



If you guys have any comments or critiques, please let me know! I would love to hear them and I would really appreciate it! :)

I guess this will be all for now.. and Thank you everyone for reading and watching! :)

Happy Animating and Have a Wonderful Day!

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Tuesday, December 31, 2013

Walking With The Puppet Tool

This month was quite interesting. I struggle a lot with Puppet Tool in After Effect. There is no doubt that the tool is very powerful, the problem is that I have lack of knowledge on how to use it. It is my fault that I did not learn the tool beforehand.

I also found out that the graph editor in the software is very different than the one in Maya and I found out that the graph calculates the value of an object travelling from one point to the next, but please correct me if I am wrong. The first time I used the graph editor was very confusing. I am very glad that there are a lot of tutorials about the animating in AE that has really helped me out. So, I thought it'd be a great idea to share it with you guys here, so here are the links:

The other problem that I had was spacing. Thankfully, the graph editor fixes this problem. Another solution that I did was, I animated the object every 2f or 4f.. for some reasons, I kind of  feel better if I did it this way.. it probably because this method gives me more control over the animation.. but, I am still trying to find a better way on how to adjust the spacing properly..

The next thing that I would like to talk about is The Puppet Tool. I was very stressed out because I did not have a good control over the limbs of the characters that I animated.. and guess what..?! There Is a Rigging method for AE animation! (O_O;!) I was quite surprised when I found the tutorial.. It was a very nice and clear one, and you could watch it on the link below :
https://www.youtube.com/playlist?list=PLqWc7ywdUV1qs6mAcLq_ODPtRVCcAB2Yt

I have not got a chance to try it out because i had already started animating by the time I found the tutorial, but it was very helpful!
There had been a lot of trial and error during the animation process and I am not very happy with the result that I have right now.. If you have a time, feel free to check it out here: https://www.youtube.com/watch?v=A_54_3v0cp4 .. and let me know what you guys think about it.. I'd really appreciate your feedback for the scene..

Thank you guys for reading my post.. this will conclude my gloominess for today and I will start fresh tomorrow! Ooh and.. tomorrow is a New Year!! Wooott!!

Happy New Year 2014 Everyone!! All the Best for Next Year!! :D
Take care and Stay Healthy
God Bless You All

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Friday, December 20, 2013

Say Hi to Momo's Adventure! (Petualangan Momo)

I am very lucky that I could be a part of our small but lovely team called, Blackappleroom :)
My friends and I are developing an educational children series, titled 'Petualangan Momo' (Momo's Adventure). The show will be broadcasted on YouTube and right now, we have a teaser trailer for the show :D If you have a spare time, please check out the video below and you could also leave some comments or feedback for the teaser our YouTube page... We would greatly appreciate it :


So far, the process has been very interesting! I have to learn how to animate in 2D medium and I don't have any experience to animate in 2D medium! I'm going to share how I tackle this challenge later on.. This is completely new to me and I am very excited about it! :)
Thank you everyone for reading my post!


Have a great day and Happy Animating!
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