Thursday, November 24, 2011

Chapter 8.2 - P.U.S.H !

This week, there were couple of very pleasant distraction.. and i am still distracted..! i have a theory, if you have something that keeps coming back in your life, it might as well means something for you ^^ i never am a fan of regulations in my entire life, don't get me wrong though, this doesn't mean i love to raid a candy shop or do crimes ^^'' bottom line is that you are really in charge to write your own life story and nothing and/or nobody should stop you.. editing from other folks are necessary, but everything should come from your heart.
Uh well, back to the main reason why i am writing this entry, the blocking process of the PUSH shot. I will not say this is easy.. but i have to admit that all the lessons i got from the wind walk really help me out here. I struggled a lot to fit my shot into 250 frames..I exceeded 10 frames last week and i am still working on it now.. My mentor critiques really helps me to fix the problem. Below are the blocking and a revision I did for my rainstorm walk :

Push Blocking:

Revision:

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... let say, i am going to see Square Enix in a month? woot woot!? :D

Thursday, November 17, 2011

Chapter 8.1 - Push! Push! Push!

So, this is our final pick list for this term... i pick push and/or pull a heavy object. The reason is simple.. I want to learn correctly about the body mechanics.. and i really want to get it done right! so for this one, i keep it simple. It took me quite awhile to take the video reference.. I came with several acting choice that ended p horribly.. I'm such a bad actor... really... really.. bad.. -o-! anyways.. here are my planning, which i did it quite differently this time, i'm giving myself an opportunity to learn 2D animation software.. it's not a good 2D animation, but i think it will help my shot :)

Video Reference + animatic in the end:

Animatic only:

Keyposes:



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